Think Twice, The Persuasion Game

Presents vignettes which dramatize ways in which the power of persuasion is used to influence the public. Appeals to fear, pride, vanity, sense of justice, and desire to belong are exemplified.
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Sources

  1. A-V Online (National Information Center for Educational Media). CD-ROM database of educational and documentary media, compiled and maintained by the National Information Center for Educational Media (NICEM). — title, year, creator, length, format, description
  2. 16mm Filmography (legacy record) — creator, color, description, catalog record